Reuse entry from the same logger
diff --git a/logger.go b/logger.go
index f3b6438..b769f3d 100644
--- a/logger.go
+++ b/logger.go
@@ -28,6 +28,8 @@
Level Level
// Used to sync writing to the log. Locking is enabled by Default
mu MutexWrap
+ // Reusable empty entry
+ entryPool sync.Pool
}
type MutexWrap struct {
@@ -72,163 +74,229 @@
}
}
+func (logger *Logger) newEntry() *Entry {
+ entry, ok := logger.entryPool.Get().(*Entry)
+ if ok {
+ return entry
+ }
+ return NewEntry(logger)
+}
+
+func (logger *Logger) releaseEntry(entry *Entry) {
+ logger.entryPool.Put(entry)
+}
+
// Adds a field to the log entry, note that it doesn't log until you call
// Debug, Print, Info, Warn, Fatal or Panic. It only creates a log entry.
// If you want multiple fields, use `WithFields`.
func (logger *Logger) WithField(key string, value interface{}) *Entry {
- return NewEntry(logger).WithField(key, value)
+ entry := logger.newEntry()
+ defer logger.releaseEntry(entry)
+ return entry.WithField(key, value)
}
// Adds a struct of fields to the log entry. All it does is call `WithField` for
// each `Field`.
func (logger *Logger) WithFields(fields Fields) *Entry {
- return NewEntry(logger).WithFields(fields)
+ entry := logger.newEntry()
+ defer logger.releaseEntry(entry)
+ return entry.WithFields(fields)
}
// Add an error as single field to the log entry. All it does is call
// `WithError` for the given `error`.
func (logger *Logger) WithError(err error) *Entry {
- return NewEntry(logger).WithError(err)
+ entry := logger.newEntry()
+ defer logger.releaseEntry(entry)
+ return entry.WithError(err)
}
func (logger *Logger) Debugf(format string, args ...interface{}) {
if logger.Level >= DebugLevel {
- NewEntry(logger).Debugf(format, args...)
+ entry := logger.newEntry()
+ entry.Debugf(format, args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Infof(format string, args ...interface{}) {
if logger.Level >= InfoLevel {
- NewEntry(logger).Infof(format, args...)
+ entry := logger.newEntry()
+ entry.Infof(format, args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Printf(format string, args ...interface{}) {
- NewEntry(logger).Printf(format, args...)
+ entry := logger.newEntry()
+ entry.Printf(format, args...)
+ logger.releaseEntry(entry)
}
func (logger *Logger) Warnf(format string, args ...interface{}) {
if logger.Level >= WarnLevel {
- NewEntry(logger).Warnf(format, args...)
+ entry := logger.newEntry()
+ entry.Warnf(format, args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Warningf(format string, args ...interface{}) {
if logger.Level >= WarnLevel {
- NewEntry(logger).Warnf(format, args...)
+ entry := logger.newEntry()
+ entry.Warnf(format, args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Errorf(format string, args ...interface{}) {
if logger.Level >= ErrorLevel {
- NewEntry(logger).Errorf(format, args...)
+ entry := logger.newEntry()
+ entry.Errorf(format, args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Fatalf(format string, args ...interface{}) {
if logger.Level >= FatalLevel {
- NewEntry(logger).Fatalf(format, args...)
+ entry := logger.newEntry()
+ entry.Fatalf(format, args...)
+ logger.releaseEntry(entry)
}
Exit(1)
}
func (logger *Logger) Panicf(format string, args ...interface{}) {
if logger.Level >= PanicLevel {
- NewEntry(logger).Panicf(format, args...)
+ entry := logger.newEntry()
+ entry.Panicf(format, args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Debug(args ...interface{}) {
if logger.Level >= DebugLevel {
- NewEntry(logger).Debug(args...)
+ entry := logger.newEntry()
+ entry.Debug(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Info(args ...interface{}) {
if logger.Level >= InfoLevel {
- NewEntry(logger).Info(args...)
+ entry := logger.newEntry()
+ entry.Info(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Print(args ...interface{}) {
- NewEntry(logger).Info(args...)
+ entry := logger.newEntry()
+ entry.Info(args...)
+ logger.releaseEntry(entry)
}
func (logger *Logger) Warn(args ...interface{}) {
if logger.Level >= WarnLevel {
- NewEntry(logger).Warn(args...)
+ entry := logger.newEntry()
+ entry.Warn(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Warning(args ...interface{}) {
if logger.Level >= WarnLevel {
- NewEntry(logger).Warn(args...)
+ entry := logger.newEntry()
+ entry.Warn(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Error(args ...interface{}) {
if logger.Level >= ErrorLevel {
- NewEntry(logger).Error(args...)
+ entry := logger.newEntry()
+ entry.Error(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Fatal(args ...interface{}) {
if logger.Level >= FatalLevel {
- NewEntry(logger).Fatal(args...)
+ entry := logger.newEntry()
+ entry.Fatal(args...)
+ logger.releaseEntry(entry)
}
Exit(1)
}
func (logger *Logger) Panic(args ...interface{}) {
if logger.Level >= PanicLevel {
- NewEntry(logger).Panic(args...)
+ entry := logger.newEntry()
+ entry.Panic(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Debugln(args ...interface{}) {
if logger.Level >= DebugLevel {
- NewEntry(logger).Debugln(args...)
+ entry := logger.newEntry()
+ entry.Debugln(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Infoln(args ...interface{}) {
if logger.Level >= InfoLevel {
- NewEntry(logger).Infoln(args...)
+ entry := logger.newEntry()
+ entry.Infoln(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Println(args ...interface{}) {
- NewEntry(logger).Println(args...)
+ entry := logger.newEntry()
+ entry.Println(args...)
+ logger.releaseEntry(entry)
}
func (logger *Logger) Warnln(args ...interface{}) {
if logger.Level >= WarnLevel {
- NewEntry(logger).Warnln(args...)
+ entry := logger.newEntry()
+ entry.Warnln(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Warningln(args ...interface{}) {
if logger.Level >= WarnLevel {
- NewEntry(logger).Warnln(args...)
+ entry := logger.newEntry()
+ entry.Warnln(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Errorln(args ...interface{}) {
if logger.Level >= ErrorLevel {
- NewEntry(logger).Errorln(args...)
+ entry := logger.newEntry()
+ entry.Errorln(args...)
+ logger.releaseEntry(entry)
}
}
func (logger *Logger) Fatalln(args ...interface{}) {
if logger.Level >= FatalLevel {
- NewEntry(logger).Fatalln(args...)
+ entry := logger.newEntry()
+ entry.Fatalln(args...)
+ logger.releaseEntry(entry)
}
Exit(1)
}
func (logger *Logger) Panicln(args ...interface{}) {
if logger.Level >= PanicLevel {
- NewEntry(logger).Panicln(args...)
+ entry := logger.newEntry()
+ entry.Panicln(args...)
+ logger.releaseEntry(entry)
}
}