|  | package logrus | 
|  |  | 
|  | import ( | 
|  | "bytes" | 
|  | "fmt" | 
|  | "os" | 
|  | "sync" | 
|  | "time" | 
|  | ) | 
|  |  | 
|  | var bufferPool *sync.Pool | 
|  |  | 
|  | func init() { | 
|  | bufferPool = &sync.Pool{ | 
|  | New: func() interface{} { | 
|  | return new(bytes.Buffer) | 
|  | }, | 
|  | } | 
|  | } | 
|  |  | 
|  | // Defines the key when adding errors using WithError. | 
|  | var ErrorKey = "error" | 
|  |  | 
|  | // An entry is the final or intermediate Logrus logging entry. It contains all | 
|  | // the fields passed with WithField{,s}. It's finally logged when Debug, Info, | 
|  | // Warn, Error, Fatal or Panic is called on it. These objects can be reused and | 
|  | // passed around as much as you wish to avoid field duplication. | 
|  | type Entry struct { | 
|  | Logger *Logger | 
|  |  | 
|  | // Contains all the fields set by the user. | 
|  | Data Fields | 
|  |  | 
|  | // Time at which the log entry was created | 
|  | Time time.Time | 
|  |  | 
|  | // Level the log entry was logged at: Debug, Info, Warn, Error, Fatal or Panic | 
|  | Level Level | 
|  |  | 
|  | // Message passed to Debug, Info, Warn, Error, Fatal or Panic | 
|  | Message string | 
|  |  | 
|  | // When formatter is called in entry.log(), an Buffer may be set to entry | 
|  | Buffer *bytes.Buffer | 
|  | } | 
|  |  | 
|  | func NewEntry(logger *Logger) *Entry { | 
|  | return &Entry{ | 
|  | Logger: logger, | 
|  | // Default is three fields, give a little extra room | 
|  | Data: make(Fields, 5), | 
|  | } | 
|  | } | 
|  |  | 
|  | // Returns the string representation from the reader and ultimately the | 
|  | // formatter. | 
|  | func (entry *Entry) String() (string, error) { | 
|  | serialized, err := entry.Logger.Formatter.Format(entry) | 
|  | if err != nil { | 
|  | return "", err | 
|  | } | 
|  | str := string(serialized) | 
|  | return str, nil | 
|  | } | 
|  |  | 
|  | // Add an error as single field (using the key defined in ErrorKey) to the Entry. | 
|  | func (entry *Entry) WithError(err error) *Entry { | 
|  | return entry.WithField(ErrorKey, err) | 
|  | } | 
|  |  | 
|  | // Add a single field to the Entry. | 
|  | func (entry *Entry) WithField(key string, value interface{}) *Entry { | 
|  | return entry.WithFields(Fields{key: value}) | 
|  | } | 
|  |  | 
|  | // Add a map of fields to the Entry. | 
|  | func (entry *Entry) WithFields(fields Fields) *Entry { | 
|  | data := make(Fields, len(entry.Data)+len(fields)) | 
|  | for k, v := range entry.Data { | 
|  | data[k] = v | 
|  | } | 
|  | for k, v := range fields { | 
|  | data[k] = v | 
|  | } | 
|  | return &Entry{Logger: entry.Logger, Data: data} | 
|  | } | 
|  |  | 
|  | // This function is not declared with a pointer value because otherwise | 
|  | // race conditions will occur when using multiple goroutines | 
|  | func (entry Entry) log(level Level, msg string) { | 
|  | var buffer *bytes.Buffer | 
|  | entry.Time = time.Now() | 
|  | entry.Level = level | 
|  | entry.Message = msg | 
|  |  | 
|  | if err := entry.Logger.Hooks.Fire(level, &entry); err != nil { | 
|  | entry.Logger.mu.Lock() | 
|  | fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err) | 
|  | entry.Logger.mu.Unlock() | 
|  | } | 
|  | buffer = bufferPool.Get().(*bytes.Buffer) | 
|  | buffer.Reset() | 
|  | defer bufferPool.Put(buffer) | 
|  | entry.Buffer = buffer | 
|  | serialized, err := entry.Logger.Formatter.Format(&entry) | 
|  | entry.Buffer = nil | 
|  | if err != nil { | 
|  | entry.Logger.mu.Lock() | 
|  | fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err) | 
|  | entry.Logger.mu.Unlock() | 
|  | } else { | 
|  | entry.Logger.mu.Lock() | 
|  | _, err = entry.Logger.Out.Write(serialized) | 
|  | if err != nil { | 
|  | fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err) | 
|  | } | 
|  | entry.Logger.mu.Unlock() | 
|  | } | 
|  |  | 
|  | // To avoid Entry#log() returning a value that only would make sense for | 
|  | // panic() to use in Entry#Panic(), we avoid the allocation by checking | 
|  | // directly here. | 
|  | if level <= PanicLevel { | 
|  | panic(&entry) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Debug(args ...interface{}) { | 
|  | if entry.Logger.Level >= DebugLevel { | 
|  | entry.log(DebugLevel, fmt.Sprint(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Print(args ...interface{}) { | 
|  | entry.Info(args...) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Info(args ...interface{}) { | 
|  | if entry.Logger.Level >= InfoLevel { | 
|  | entry.log(InfoLevel, fmt.Sprint(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Warn(args ...interface{}) { | 
|  | if entry.Logger.Level >= WarnLevel { | 
|  | entry.log(WarnLevel, fmt.Sprint(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Warning(args ...interface{}) { | 
|  | entry.Warn(args...) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Error(args ...interface{}) { | 
|  | if entry.Logger.Level >= ErrorLevel { | 
|  | entry.log(ErrorLevel, fmt.Sprint(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Fatal(args ...interface{}) { | 
|  | if entry.Logger.Level >= FatalLevel { | 
|  | entry.log(FatalLevel, fmt.Sprint(args...)) | 
|  | } | 
|  | Exit(1) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Panic(args ...interface{}) { | 
|  | if entry.Logger.Level >= PanicLevel { | 
|  | entry.log(PanicLevel, fmt.Sprint(args...)) | 
|  | } | 
|  | panic(fmt.Sprint(args...)) | 
|  | } | 
|  |  | 
|  | // Entry Printf family functions | 
|  |  | 
|  | func (entry *Entry) Debugf(format string, args ...interface{}) { | 
|  | if entry.Logger.Level >= DebugLevel { | 
|  | entry.Debug(fmt.Sprintf(format, args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Infof(format string, args ...interface{}) { | 
|  | if entry.Logger.Level >= InfoLevel { | 
|  | entry.Info(fmt.Sprintf(format, args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Printf(format string, args ...interface{}) { | 
|  | entry.Infof(format, args...) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Warnf(format string, args ...interface{}) { | 
|  | if entry.Logger.Level >= WarnLevel { | 
|  | entry.Warn(fmt.Sprintf(format, args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Warningf(format string, args ...interface{}) { | 
|  | entry.Warnf(format, args...) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Errorf(format string, args ...interface{}) { | 
|  | if entry.Logger.Level >= ErrorLevel { | 
|  | entry.Error(fmt.Sprintf(format, args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Fatalf(format string, args ...interface{}) { | 
|  | if entry.Logger.Level >= FatalLevel { | 
|  | entry.Fatal(fmt.Sprintf(format, args...)) | 
|  | } | 
|  | Exit(1) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Panicf(format string, args ...interface{}) { | 
|  | if entry.Logger.Level >= PanicLevel { | 
|  | entry.Panic(fmt.Sprintf(format, args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | // Entry Println family functions | 
|  |  | 
|  | func (entry *Entry) Debugln(args ...interface{}) { | 
|  | if entry.Logger.Level >= DebugLevel { | 
|  | entry.Debug(entry.sprintlnn(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Infoln(args ...interface{}) { | 
|  | if entry.Logger.Level >= InfoLevel { | 
|  | entry.Info(entry.sprintlnn(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Println(args ...interface{}) { | 
|  | entry.Infoln(args...) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Warnln(args ...interface{}) { | 
|  | if entry.Logger.Level >= WarnLevel { | 
|  | entry.Warn(entry.sprintlnn(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Warningln(args ...interface{}) { | 
|  | entry.Warnln(args...) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Errorln(args ...interface{}) { | 
|  | if entry.Logger.Level >= ErrorLevel { | 
|  | entry.Error(entry.sprintlnn(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Fatalln(args ...interface{}) { | 
|  | if entry.Logger.Level >= FatalLevel { | 
|  | entry.Fatal(entry.sprintlnn(args...)) | 
|  | } | 
|  | Exit(1) | 
|  | } | 
|  |  | 
|  | func (entry *Entry) Panicln(args ...interface{}) { | 
|  | if entry.Logger.Level >= PanicLevel { | 
|  | entry.Panic(entry.sprintlnn(args...)) | 
|  | } | 
|  | } | 
|  |  | 
|  | // Sprintlnn => Sprint no newline. This is to get the behavior of how | 
|  | // fmt.Sprintln where spaces are always added between operands, regardless of | 
|  | // their type. Instead of vendoring the Sprintln implementation to spare a | 
|  | // string allocation, we do the simplest thing. | 
|  | func (entry *Entry) sprintlnn(args ...interface{}) string { | 
|  | msg := fmt.Sprintln(args...) | 
|  | return msg[:len(msg)-1] | 
|  | } |