|  | package pflag | 
|  |  | 
|  | import "strconv" | 
|  |  | 
|  | // -- float32 Value | 
|  | type float32Value float32 | 
|  |  | 
|  | func newFloat32Value(val float32, p *float32) *float32Value { | 
|  | *p = val | 
|  | return (*float32Value)(p) | 
|  | } | 
|  |  | 
|  | func (f *float32Value) Set(s string) error { | 
|  | v, err := strconv.ParseFloat(s, 32) | 
|  | *f = float32Value(v) | 
|  | return err | 
|  | } | 
|  |  | 
|  | func (f *float32Value) Type() string { | 
|  | return "float32" | 
|  | } | 
|  |  | 
|  | func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) } | 
|  |  | 
|  | func float32Conv(sval string) (interface{}, error) { | 
|  | v, err := strconv.ParseFloat(sval, 32) | 
|  | if err != nil { | 
|  | return 0, err | 
|  | } | 
|  | return float32(v), nil | 
|  | } | 
|  |  | 
|  | // GetFloat32 return the float32 value of a flag with the given name | 
|  | func (f *FlagSet) GetFloat32(name string) (float32, error) { | 
|  | val, err := f.getFlagType(name, "float32", float32Conv) | 
|  | if err != nil { | 
|  | return 0, err | 
|  | } | 
|  | return val.(float32), nil | 
|  | } | 
|  |  | 
|  | // Float32Var defines a float32 flag with specified name, default value, and usage string. | 
|  | // The argument p points to a float32 variable in which to store the value of the flag. | 
|  | func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) { | 
|  | f.VarP(newFloat32Value(value, p), name, "", usage) | 
|  | } | 
|  |  | 
|  | // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. | 
|  | func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) { | 
|  | f.VarP(newFloat32Value(value, p), name, shorthand, usage) | 
|  | } | 
|  |  | 
|  | // Float32Var defines a float32 flag with specified name, default value, and usage string. | 
|  | // The argument p points to a float32 variable in which to store the value of the flag. | 
|  | func Float32Var(p *float32, name string, value float32, usage string) { | 
|  | CommandLine.VarP(newFloat32Value(value, p), name, "", usage) | 
|  | } | 
|  |  | 
|  | // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. | 
|  | func Float32VarP(p *float32, name, shorthand string, value float32, usage string) { | 
|  | CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage) | 
|  | } | 
|  |  | 
|  | // Float32 defines a float32 flag with specified name, default value, and usage string. | 
|  | // The return value is the address of a float32 variable that stores the value of the flag. | 
|  | func (f *FlagSet) Float32(name string, value float32, usage string) *float32 { | 
|  | p := new(float32) | 
|  | f.Float32VarP(p, name, "", value, usage) | 
|  | return p | 
|  | } | 
|  |  | 
|  | // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. | 
|  | func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 { | 
|  | p := new(float32) | 
|  | f.Float32VarP(p, name, shorthand, value, usage) | 
|  | return p | 
|  | } | 
|  |  | 
|  | // Float32 defines a float32 flag with specified name, default value, and usage string. | 
|  | // The return value is the address of a float32 variable that stores the value of the flag. | 
|  | func Float32(name string, value float32, usage string) *float32 { | 
|  | return CommandLine.Float32P(name, "", value, usage) | 
|  | } | 
|  |  | 
|  | // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. | 
|  | func Float32P(name, shorthand string, value float32, usage string) *float32 { | 
|  | return CommandLine.Float32P(name, shorthand, value, usage) | 
|  | } |