|  | package pflag | 
|  |  | 
|  | import "strconv" | 
|  |  | 
|  | // -- uint32 value | 
|  | type uint32Value uint32 | 
|  |  | 
|  | func newUint32Value(val uint32, p *uint32) *uint32Value { | 
|  | *p = val | 
|  | return (*uint32Value)(p) | 
|  | } | 
|  |  | 
|  | func (i *uint32Value) Set(s string) error { | 
|  | v, err := strconv.ParseUint(s, 0, 32) | 
|  | *i = uint32Value(v) | 
|  | return err | 
|  | } | 
|  |  | 
|  | func (i *uint32Value) Type() string { | 
|  | return "uint32" | 
|  | } | 
|  |  | 
|  | func (i *uint32Value) String() string { return strconv.FormatUint(uint64(*i), 10) } | 
|  |  | 
|  | func uint32Conv(sval string) (interface{}, error) { | 
|  | v, err := strconv.ParseUint(sval, 0, 32) | 
|  | if err != nil { | 
|  | return 0, err | 
|  | } | 
|  | return uint32(v), nil | 
|  | } | 
|  |  | 
|  | // GetUint32 return the uint32 value of a flag with the given name | 
|  | func (f *FlagSet) GetUint32(name string) (uint32, error) { | 
|  | val, err := f.getFlagType(name, "uint32", uint32Conv) | 
|  | if err != nil { | 
|  | return 0, err | 
|  | } | 
|  | return val.(uint32), nil | 
|  | } | 
|  |  | 
|  | // Uint32Var defines a uint32 flag with specified name, default value, and usage string. | 
|  | // The argument p points to a uint32 variable in which to store the value of the flag. | 
|  | func (f *FlagSet) Uint32Var(p *uint32, name string, value uint32, usage string) { | 
|  | f.VarP(newUint32Value(value, p), name, "", usage) | 
|  | } | 
|  |  | 
|  | // Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. | 
|  | func (f *FlagSet) Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { | 
|  | f.VarP(newUint32Value(value, p), name, shorthand, usage) | 
|  | } | 
|  |  | 
|  | // Uint32Var defines a uint32 flag with specified name, default value, and usage string. | 
|  | // The argument p points to a uint32  variable in which to store the value of the flag. | 
|  | func Uint32Var(p *uint32, name string, value uint32, usage string) { | 
|  | CommandLine.VarP(newUint32Value(value, p), name, "", usage) | 
|  | } | 
|  |  | 
|  | // Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. | 
|  | func Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { | 
|  | CommandLine.VarP(newUint32Value(value, p), name, shorthand, usage) | 
|  | } | 
|  |  | 
|  | // Uint32 defines a uint32 flag with specified name, default value, and usage string. | 
|  | // The return value is the address of a uint32  variable that stores the value of the flag. | 
|  | func (f *FlagSet) Uint32(name string, value uint32, usage string) *uint32 { | 
|  | p := new(uint32) | 
|  | f.Uint32VarP(p, name, "", value, usage) | 
|  | return p | 
|  | } | 
|  |  | 
|  | // Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. | 
|  | func (f *FlagSet) Uint32P(name, shorthand string, value uint32, usage string) *uint32 { | 
|  | p := new(uint32) | 
|  | f.Uint32VarP(p, name, shorthand, value, usage) | 
|  | return p | 
|  | } | 
|  |  | 
|  | // Uint32 defines a uint32 flag with specified name, default value, and usage string. | 
|  | // The return value is the address of a uint32  variable that stores the value of the flag. | 
|  | func Uint32(name string, value uint32, usage string) *uint32 { | 
|  | return CommandLine.Uint32P(name, "", value, usage) | 
|  | } | 
|  |  | 
|  | // Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. | 
|  | func Uint32P(name, shorthand string, value uint32, usage string) *uint32 { | 
|  | return CommandLine.Uint32P(name, shorthand, value, usage) | 
|  | } |