| // Copyright 2013 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | // Package ipv6 implements IP-level socket options for the Internet | 
 | // Protocol version 6. | 
 | // | 
 | // The package provides IP-level socket options that allow | 
 | // manipulation of IPv6 facilities. | 
 | // | 
 | // The IPv6 protocol is defined in RFC 2460. | 
 | // Socket interface extensions are defined in RFC 3493, RFC 3542 and | 
 | // RFC 3678. | 
 | // MLDv1 and MLDv2 are defined in RFC 2710 and RFC 3810. | 
 | // Source-specific multicast is defined in RFC 4607. | 
 | // | 
 | // On Darwin, this package requires OS X Mavericks version 10.9 or | 
 | // above, or equivalent. | 
 | // | 
 | // | 
 | // Unicasting | 
 | // | 
 | // The options for unicasting are available for net.TCPConn, | 
 | // net.UDPConn and net.IPConn which are created as network connections | 
 | // that use the IPv6 transport. When a single TCP connection carrying | 
 | // a data flow of multiple packets needs to indicate the flow is | 
 | // important, Conn is used to set the traffic class field on the IPv6 | 
 | // header for each packet. | 
 | // | 
 | //	ln, err := net.Listen("tcp6", "[::]:1024") | 
 | //	if err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	defer ln.Close() | 
 | //	for { | 
 | //		c, err := ln.Accept() | 
 | //		if err != nil { | 
 | //			// error handling | 
 | //		} | 
 | //		go func(c net.Conn) { | 
 | //			defer c.Close() | 
 | // | 
 | // The outgoing packets will be labeled DiffServ assured forwarding | 
 | // class 1 low drop precedence, known as AF11 packets. | 
 | // | 
 | //			if err := ipv6.NewConn(c).SetTrafficClass(0x28); err != nil { | 
 | //				// error handling | 
 | //			} | 
 | //			if _, err := c.Write(data); err != nil { | 
 | //				// error handling | 
 | //			} | 
 | //		}(c) | 
 | //	} | 
 | // | 
 | // | 
 | // Multicasting | 
 | // | 
 | // The options for multicasting are available for net.UDPConn and | 
 | // net.IPconn which are created as network connections that use the | 
 | // IPv6 transport. A few network facilities must be prepared before | 
 | // you begin multicasting, at a minimum joining network interfaces and | 
 | // multicast groups. | 
 | // | 
 | //	en0, err := net.InterfaceByName("en0") | 
 | //	if err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	en1, err := net.InterfaceByIndex(911) | 
 | //	if err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	group := net.ParseIP("ff02::114") | 
 | // | 
 | // First, an application listens to an appropriate address with an | 
 | // appropriate service port. | 
 | // | 
 | //	c, err := net.ListenPacket("udp6", "[::]:1024") | 
 | //	if err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	defer c.Close() | 
 | // | 
 | // Second, the application joins multicast groups, starts listening to | 
 | // the groups on the specified network interfaces. Note that the | 
 | // service port for transport layer protocol does not matter with this | 
 | // operation as joining groups affects only network and link layer | 
 | // protocols, such as IPv6 and Ethernet. | 
 | // | 
 | //	p := ipv6.NewPacketConn(c) | 
 | //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: group}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	if err := p.JoinGroup(en1, &net.UDPAddr{IP: group}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | // | 
 | // The application might set per packet control message transmissions | 
 | // between the protocol stack within the kernel. When the application | 
 | // needs a destination address on an incoming packet, | 
 | // SetControlMessage of PacketConn is used to enable control message | 
 | // transmissions. | 
 | // | 
 | //	if err := p.SetControlMessage(ipv6.FlagDst, true); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | // | 
 | // The application could identify whether the received packets are | 
 | // of interest by using the control message that contains the | 
 | // destination address of the received packet. | 
 | // | 
 | //	b := make([]byte, 1500) | 
 | //	for { | 
 | //		n, rcm, src, err := p.ReadFrom(b) | 
 | //		if err != nil { | 
 | //			// error handling | 
 | //		} | 
 | //		if rcm.Dst.IsMulticast() { | 
 | //			if rcm.Dst.Equal(group) { | 
 | //				// joined group, do something | 
 | //			} else { | 
 | //				// unknown group, discard | 
 | //				continue | 
 | //			} | 
 | //		} | 
 | // | 
 | // The application can also send both unicast and multicast packets. | 
 | // | 
 | //		p.SetTrafficClass(0x0) | 
 | //		p.SetHopLimit(16) | 
 | //		if _, err := p.WriteTo(data[:n], nil, src); err != nil { | 
 | //			// error handling | 
 | //		} | 
 | //		dst := &net.UDPAddr{IP: group, Port: 1024} | 
 | //		wcm := ipv6.ControlMessage{TrafficClass: 0xe0, HopLimit: 1} | 
 | //		for _, ifi := range []*net.Interface{en0, en1} { | 
 | //			wcm.IfIndex = ifi.Index | 
 | //			if _, err := p.WriteTo(data[:n], &wcm, dst); err != nil { | 
 | //				// error handling | 
 | //			} | 
 | //		} | 
 | //	} | 
 | // | 
 | // | 
 | // More multicasting | 
 | // | 
 | // An application that uses PacketConn may join multiple multicast | 
 | // groups. For example, a UDP listener with port 1024 might join two | 
 | // different groups across over two different network interfaces by | 
 | // using: | 
 | // | 
 | //	c, err := net.ListenPacket("udp6", "[::]:1024") | 
 | //	if err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	defer c.Close() | 
 | //	p := ipv6.NewPacketConn(c) | 
 | //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::1:114")}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	if err := p.JoinGroup(en1, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | // | 
 | // It is possible for multiple UDP listeners that listen on the same | 
 | // UDP port to join the same multicast group. The net package will | 
 | // provide a socket that listens to a wildcard address with reusable | 
 | // UDP port when an appropriate multicast address prefix is passed to | 
 | // the net.ListenPacket or net.ListenUDP. | 
 | // | 
 | //	c1, err := net.ListenPacket("udp6", "[ff02::]:1024") | 
 | //	if err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	defer c1.Close() | 
 | //	c2, err := net.ListenPacket("udp6", "[ff02::]:1024") | 
 | //	if err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	defer c2.Close() | 
 | //	p1 := ipv6.NewPacketConn(c1) | 
 | //	if err := p1.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	p2 := ipv6.NewPacketConn(c2) | 
 | //	if err := p2.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | // | 
 | // Also it is possible for the application to leave or rejoin a | 
 | // multicast group on the network interface. | 
 | // | 
 | //	if err := p.LeaveGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff01::114")}); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | // | 
 | // | 
 | // Source-specific multicasting | 
 | // | 
 | // An application that uses PacketConn on MLDv2 supported platform is | 
 | // able to join source-specific multicast groups. | 
 | // The application may use JoinSourceSpecificGroup and | 
 | // LeaveSourceSpecificGroup for the operation known as "include" mode, | 
 | // | 
 | //	ssmgroup := net.UDPAddr{IP: net.ParseIP("ff32::8000:9")} | 
 | //	ssmsource := net.UDPAddr{IP: net.ParseIP("fe80::cafe")} | 
 | //	if err := p.JoinSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	if err := p.LeaveSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | // | 
 | // or JoinGroup, ExcludeSourceSpecificGroup, | 
 | // IncludeSourceSpecificGroup and LeaveGroup for the operation known | 
 | // as "exclude" mode. | 
 | // | 
 | //	exclsource := net.UDPAddr{IP: net.ParseIP("fe80::dead")} | 
 | //	if err := p.JoinGroup(en0, &ssmgroup); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	if err := p.ExcludeSourceSpecificGroup(en0, &ssmgroup, &exclsource); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | //	if err := p.LeaveGroup(en0, &ssmgroup); err != nil { | 
 | //		// error handling | 
 | //	} | 
 | // | 
 | // Note that it depends on each platform implementation what happens | 
 | // when an application which runs on MLDv2 unsupported platform uses | 
 | // JoinSourceSpecificGroup and LeaveSourceSpecificGroup. | 
 | // In general the platform tries to fall back to conversations using | 
 | // MLDv1 and starts to listen to multicast traffic. | 
 | // In the fallback case, ExcludeSourceSpecificGroup and | 
 | // IncludeSourceSpecificGroup may return an error. | 
 | package ipv6 // import "golang.org/x/net/ipv6" | 
 |  | 
 | // BUG(mikio): This package is not implemented on NaCl and Plan 9. |