|  | package action | 
|  |  | 
|  | import ( | 
|  | "path/filepath" | 
|  |  | 
|  | "github.com/Masterminds/glide/cfg" | 
|  | "github.com/Masterminds/glide/dependency" | 
|  | "github.com/Masterminds/glide/msg" | 
|  | gpath "github.com/Masterminds/glide/path" | 
|  | "github.com/Masterminds/glide/repo" | 
|  | ) | 
|  |  | 
|  | // Update updates repos and the lock file from the main glide yaml. | 
|  | func Update(installer *repo.Installer, skipRecursive bool) { | 
|  | base := "." | 
|  | EnsureGopath() | 
|  | EnsureVendorDir() | 
|  | conf := EnsureConfig() | 
|  |  | 
|  | installer.RootPackage = conf.Name | 
|  |  | 
|  | // Delete unused packages | 
|  | if installer.DeleteUnused { | 
|  | dependency.DeleteUnused(conf) | 
|  | } | 
|  |  | 
|  | // Try to check out the initial dependencies. | 
|  | if err := installer.Checkout(conf, false); err != nil { | 
|  | msg.Die("Failed to do initial checkout of config: %s", err) | 
|  | } | 
|  |  | 
|  | // Set the versions for the initial dependencies so that resolved dependencies | 
|  | // are rooted in the correct version of the base. | 
|  | if err := repo.SetReference(conf); err != nil { | 
|  | msg.Die("Failed to set initial config references: %s", err) | 
|  | } | 
|  |  | 
|  | // Prior to resolving dependencies we need to start working with a clone | 
|  | // of the conf because we'll be making real changes to it. | 
|  | confcopy := conf.Clone() | 
|  |  | 
|  | if !skipRecursive { | 
|  | // Get all repos and update them. | 
|  | err := installer.Update(confcopy) | 
|  | if err != nil { | 
|  | msg.Die("Could not update packages: %s", err) | 
|  | } | 
|  |  | 
|  | // TODO: There is no support here for importing Godeps, GPM, and GB files. | 
|  | // I think that all we really need to do now is hunt for these files, and then | 
|  | // roll their version numbers into the config file. | 
|  |  | 
|  | // Set references. There may be no remaining references to set since the | 
|  | // installer set them as it went to make sure it parsed the right imports | 
|  | // from the right version of the package. | 
|  | msg.Info("Setting references for remaining imports") | 
|  | if err := repo.SetReference(confcopy); err != nil { | 
|  | msg.Error("Failed to set references: %s (Skip to cleanup)", err) | 
|  | } | 
|  | } | 
|  | // Vendored cleanup | 
|  | // VendoredCleanup. This should ONLY be run if UpdateVendored was specified. | 
|  | if installer.UpdateVendored { | 
|  | repo.VendoredCleanup(confcopy) | 
|  | } | 
|  |  | 
|  | // Write glide.yaml (Why? Godeps/GPM/GB?) | 
|  | // I think we don't need to write a new Glide file because update should not | 
|  | // change anything important. It will just generate information about | 
|  | // transative dependencies, all of which belongs exclusively in the lock | 
|  | // file, not the glide.yaml file. | 
|  | // TODO(mattfarina): Detect when a new dependency has been added or removed | 
|  | // from the project. A removed dependency should warn and an added dependency | 
|  | // should be added to the glide.yaml file. See issue #193. | 
|  |  | 
|  | if !skipRecursive { | 
|  | // Write lock | 
|  | hash, err := conf.Hash() | 
|  | if err != nil { | 
|  | msg.Die("Failed to generate config hash. Unable to generate lock file.") | 
|  | } | 
|  | lock := cfg.NewLockfile(confcopy.Imports, hash) | 
|  | if err := lock.WriteFile(filepath.Join(base, gpath.LockFile)); err != nil { | 
|  | msg.Error("Could not write lock file to %s: %s", base, err) | 
|  | return | 
|  | } | 
|  |  | 
|  | msg.Info("Project relies on %d dependencies.", len(confcopy.Imports)) | 
|  | } else { | 
|  | msg.Warn("Skipping lockfile generation because full dependency tree is not being calculated") | 
|  | } | 
|  | } |