| package cli |
| |
| import ( |
| "flag" |
| "strconv" |
| "time" |
| ) |
| |
| // WARNING: This file is generated! |
| |
| // BoolFlag is a flag with type bool |
| type BoolFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Destination *bool |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f BoolFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f BoolFlag) GetName() string { |
| return f.Name |
| } |
| |
| // Bool looks up the value of a local BoolFlag, returns |
| // false if not found |
| func (c *Context) Bool(name string) bool { |
| return lookupBool(name, c.flagSet) |
| } |
| |
| // GlobalBool looks up the value of a global BoolFlag, returns |
| // false if not found |
| func (c *Context) GlobalBool(name string) bool { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupBool(name, fs) |
| } |
| return false |
| } |
| |
| func lookupBool(name string, set *flag.FlagSet) bool { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseBool(f.Value.String()) |
| if err != nil { |
| return false |
| } |
| return parsed |
| } |
| return false |
| } |
| |
| // BoolTFlag is a flag with type bool that is true by default |
| type BoolTFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Destination *bool |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f BoolTFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f BoolTFlag) GetName() string { |
| return f.Name |
| } |
| |
| // BoolT looks up the value of a local BoolTFlag, returns |
| // false if not found |
| func (c *Context) BoolT(name string) bool { |
| return lookupBoolT(name, c.flagSet) |
| } |
| |
| // GlobalBoolT looks up the value of a global BoolTFlag, returns |
| // false if not found |
| func (c *Context) GlobalBoolT(name string) bool { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupBoolT(name, fs) |
| } |
| return false |
| } |
| |
| func lookupBoolT(name string, set *flag.FlagSet) bool { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseBool(f.Value.String()) |
| if err != nil { |
| return false |
| } |
| return parsed |
| } |
| return false |
| } |
| |
| // DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration) |
| type DurationFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value time.Duration |
| Destination *time.Duration |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f DurationFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f DurationFlag) GetName() string { |
| return f.Name |
| } |
| |
| // Duration looks up the value of a local DurationFlag, returns |
| // 0 if not found |
| func (c *Context) Duration(name string) time.Duration { |
| return lookupDuration(name, c.flagSet) |
| } |
| |
| // GlobalDuration looks up the value of a global DurationFlag, returns |
| // 0 if not found |
| func (c *Context) GlobalDuration(name string) time.Duration { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupDuration(name, fs) |
| } |
| return 0 |
| } |
| |
| func lookupDuration(name string, set *flag.FlagSet) time.Duration { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := time.ParseDuration(f.Value.String()) |
| if err != nil { |
| return 0 |
| } |
| return parsed |
| } |
| return 0 |
| } |
| |
| // Float64Flag is a flag with type float64 |
| type Float64Flag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value float64 |
| Destination *float64 |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f Float64Flag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f Float64Flag) GetName() string { |
| return f.Name |
| } |
| |
| // Float64 looks up the value of a local Float64Flag, returns |
| // 0 if not found |
| func (c *Context) Float64(name string) float64 { |
| return lookupFloat64(name, c.flagSet) |
| } |
| |
| // GlobalFloat64 looks up the value of a global Float64Flag, returns |
| // 0 if not found |
| func (c *Context) GlobalFloat64(name string) float64 { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupFloat64(name, fs) |
| } |
| return 0 |
| } |
| |
| func lookupFloat64(name string, set *flag.FlagSet) float64 { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseFloat(f.Value.String(), 64) |
| if err != nil { |
| return 0 |
| } |
| return parsed |
| } |
| return 0 |
| } |
| |
| // GenericFlag is a flag with type Generic |
| type GenericFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value Generic |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f GenericFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f GenericFlag) GetName() string { |
| return f.Name |
| } |
| |
| // Generic looks up the value of a local GenericFlag, returns |
| // nil if not found |
| func (c *Context) Generic(name string) interface{} { |
| return lookupGeneric(name, c.flagSet) |
| } |
| |
| // GlobalGeneric looks up the value of a global GenericFlag, returns |
| // nil if not found |
| func (c *Context) GlobalGeneric(name string) interface{} { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupGeneric(name, fs) |
| } |
| return nil |
| } |
| |
| func lookupGeneric(name string, set *flag.FlagSet) interface{} { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := f.Value, error(nil) |
| if err != nil { |
| return nil |
| } |
| return parsed |
| } |
| return nil |
| } |
| |
| // Int64Flag is a flag with type int64 |
| type Int64Flag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value int64 |
| Destination *int64 |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f Int64Flag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f Int64Flag) GetName() string { |
| return f.Name |
| } |
| |
| // Int64 looks up the value of a local Int64Flag, returns |
| // 0 if not found |
| func (c *Context) Int64(name string) int64 { |
| return lookupInt64(name, c.flagSet) |
| } |
| |
| // GlobalInt64 looks up the value of a global Int64Flag, returns |
| // 0 if not found |
| func (c *Context) GlobalInt64(name string) int64 { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupInt64(name, fs) |
| } |
| return 0 |
| } |
| |
| func lookupInt64(name string, set *flag.FlagSet) int64 { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseInt(f.Value.String(), 0, 64) |
| if err != nil { |
| return 0 |
| } |
| return parsed |
| } |
| return 0 |
| } |
| |
| // IntFlag is a flag with type int |
| type IntFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value int |
| Destination *int |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f IntFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f IntFlag) GetName() string { |
| return f.Name |
| } |
| |
| // Int looks up the value of a local IntFlag, returns |
| // 0 if not found |
| func (c *Context) Int(name string) int { |
| return lookupInt(name, c.flagSet) |
| } |
| |
| // GlobalInt looks up the value of a global IntFlag, returns |
| // 0 if not found |
| func (c *Context) GlobalInt(name string) int { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupInt(name, fs) |
| } |
| return 0 |
| } |
| |
| func lookupInt(name string, set *flag.FlagSet) int { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseInt(f.Value.String(), 0, 64) |
| if err != nil { |
| return 0 |
| } |
| return int(parsed) |
| } |
| return 0 |
| } |
| |
| // IntSliceFlag is a flag with type *IntSlice |
| type IntSliceFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value *IntSlice |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f IntSliceFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f IntSliceFlag) GetName() string { |
| return f.Name |
| } |
| |
| // IntSlice looks up the value of a local IntSliceFlag, returns |
| // nil if not found |
| func (c *Context) IntSlice(name string) []int { |
| return lookupIntSlice(name, c.flagSet) |
| } |
| |
| // GlobalIntSlice looks up the value of a global IntSliceFlag, returns |
| // nil if not found |
| func (c *Context) GlobalIntSlice(name string) []int { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupIntSlice(name, fs) |
| } |
| return nil |
| } |
| |
| func lookupIntSlice(name string, set *flag.FlagSet) []int { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := (f.Value.(*IntSlice)).Value(), error(nil) |
| if err != nil { |
| return nil |
| } |
| return parsed |
| } |
| return nil |
| } |
| |
| // Int64SliceFlag is a flag with type *Int64Slice |
| type Int64SliceFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value *Int64Slice |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f Int64SliceFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f Int64SliceFlag) GetName() string { |
| return f.Name |
| } |
| |
| // Int64Slice looks up the value of a local Int64SliceFlag, returns |
| // nil if not found |
| func (c *Context) Int64Slice(name string) []int64 { |
| return lookupInt64Slice(name, c.flagSet) |
| } |
| |
| // GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns |
| // nil if not found |
| func (c *Context) GlobalInt64Slice(name string) []int64 { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupInt64Slice(name, fs) |
| } |
| return nil |
| } |
| |
| func lookupInt64Slice(name string, set *flag.FlagSet) []int64 { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil) |
| if err != nil { |
| return nil |
| } |
| return parsed |
| } |
| return nil |
| } |
| |
| // StringFlag is a flag with type string |
| type StringFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value string |
| Destination *string |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f StringFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f StringFlag) GetName() string { |
| return f.Name |
| } |
| |
| // String looks up the value of a local StringFlag, returns |
| // "" if not found |
| func (c *Context) String(name string) string { |
| return lookupString(name, c.flagSet) |
| } |
| |
| // GlobalString looks up the value of a global StringFlag, returns |
| // "" if not found |
| func (c *Context) GlobalString(name string) string { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupString(name, fs) |
| } |
| return "" |
| } |
| |
| func lookupString(name string, set *flag.FlagSet) string { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := f.Value.String(), error(nil) |
| if err != nil { |
| return "" |
| } |
| return parsed |
| } |
| return "" |
| } |
| |
| // StringSliceFlag is a flag with type *StringSlice |
| type StringSliceFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value *StringSlice |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f StringSliceFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f StringSliceFlag) GetName() string { |
| return f.Name |
| } |
| |
| // StringSlice looks up the value of a local StringSliceFlag, returns |
| // nil if not found |
| func (c *Context) StringSlice(name string) []string { |
| return lookupStringSlice(name, c.flagSet) |
| } |
| |
| // GlobalStringSlice looks up the value of a global StringSliceFlag, returns |
| // nil if not found |
| func (c *Context) GlobalStringSlice(name string) []string { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupStringSlice(name, fs) |
| } |
| return nil |
| } |
| |
| func lookupStringSlice(name string, set *flag.FlagSet) []string { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := (f.Value.(*StringSlice)).Value(), error(nil) |
| if err != nil { |
| return nil |
| } |
| return parsed |
| } |
| return nil |
| } |
| |
| // Uint64Flag is a flag with type uint64 |
| type Uint64Flag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value uint64 |
| Destination *uint64 |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f Uint64Flag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f Uint64Flag) GetName() string { |
| return f.Name |
| } |
| |
| // Uint64 looks up the value of a local Uint64Flag, returns |
| // 0 if not found |
| func (c *Context) Uint64(name string) uint64 { |
| return lookupUint64(name, c.flagSet) |
| } |
| |
| // GlobalUint64 looks up the value of a global Uint64Flag, returns |
| // 0 if not found |
| func (c *Context) GlobalUint64(name string) uint64 { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupUint64(name, fs) |
| } |
| return 0 |
| } |
| |
| func lookupUint64(name string, set *flag.FlagSet) uint64 { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) |
| if err != nil { |
| return 0 |
| } |
| return parsed |
| } |
| return 0 |
| } |
| |
| // UintFlag is a flag with type uint |
| type UintFlag struct { |
| Name string |
| Usage string |
| EnvVar string |
| Hidden bool |
| Value uint |
| Destination *uint |
| } |
| |
| // String returns a readable representation of this value |
| // (for usage defaults) |
| func (f UintFlag) String() string { |
| return FlagStringer(f) |
| } |
| |
| // GetName returns the name of the flag |
| func (f UintFlag) GetName() string { |
| return f.Name |
| } |
| |
| // Uint looks up the value of a local UintFlag, returns |
| // 0 if not found |
| func (c *Context) Uint(name string) uint { |
| return lookupUint(name, c.flagSet) |
| } |
| |
| // GlobalUint looks up the value of a global UintFlag, returns |
| // 0 if not found |
| func (c *Context) GlobalUint(name string) uint { |
| if fs := lookupGlobalFlagSet(name, c); fs != nil { |
| return lookupUint(name, fs) |
| } |
| return 0 |
| } |
| |
| func lookupUint(name string, set *flag.FlagSet) uint { |
| f := set.Lookup(name) |
| if f != nil { |
| parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) |
| if err != nil { |
| return 0 |
| } |
| return uint(parsed) |
| } |
| return 0 |
| } |