| package logrus |
| |
| import ( |
| "log" |
| ) |
| |
| // Fields type, used to pass to `WithFields`. |
| type Fields map[string]interface{} |
| |
| // Level type |
| type Level uint8 |
| |
| // These are the different logging levels. You can set the logging level to log |
| // on your instance of logger, obtained with `logrus.New()`. |
| const ( |
| // PanicLevel level, highest level of severity. Logs and then calls panic with the |
| // message passed to Debug, Info, ... |
| PanicLevel Level = iota |
| // FatalLevel level. Logs and then calls `os.Exit(1)`. It will exit even if the |
| // logging level is set to Panic. |
| FatalLevel |
| // ErrorLevel level. Logs. Used for errors that should definitely be noted. |
| // Commonly used for hooks to send errors to an error tracking service. |
| ErrorLevel |
| // WarnLevel level. Non-critical entries that deserve eyes. |
| WarnLevel |
| // InfoLevel level. General operational entries about what's going on inside the |
| // application. |
| InfoLevel |
| // DebugLevel level. Usually only enabled when debugging. Very verbose logging. |
| DebugLevel |
| ) |
| |
| // Won't compile if StdLogger can't be realized by a log.Logger |
| var _ StdLogger = &log.Logger{} |
| |
| // StdLogger is what your logrus-enabled library should take, that way |
| // it'll accept a stdlib logger and a logrus logger. There's no standard |
| // interface, this is the closest we get, unfortunately. |
| type StdLogger interface { |
| Print(...interface{}) |
| Printf(string, ...interface{}) |
| Println(...interface{}) |
| |
| Fatal(...interface{}) |
| Fatalf(string, ...interface{}) |
| Fatalln(...interface{}) |
| |
| Panic(...interface{}) |
| Panicf(string, ...interface{}) |
| Panicln(...interface{}) |
| } |